1.36
http://www.epicwar.com/maps/11093/
Основные изменения:
Можно сохронять опыт - опыт просто даёт звание
за выиграш в стандартных режимах 3 опыта, за проиграш 1 опыт.
Остальное с форума ТОК, для тех кто там не читает.
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- Heavy gunners, +8% attack speed instead of 20%(compared to hvy gunners in 1.31).
- Commandos too(they are heavy gunners after all),
- Power Generators no longer require CPs to be repaired(a very old bug, nvr fixed it...),
- Power Generators(buildable) now give 1 power and cost 50g(instead of 2 power for 100g),
- Workers now have a blink ability with a very short range,
- the "-surrender" command now removes all the units of your computer ally too(instead of just your buildings),
- the projectiles of Steelrains are faster(it just looks better, they were too damn slow),
- Mechanized Infantry already is "shock" but cost 25 more gold(no more 75g upgrade),
- Storm Troopers damage reduced by 2, but dice increased to 4(before: 17-19, now: 15-18),
- +2 armor(now 10), +50 range(now 500) and +20% attack speed(now 4 sec) to Landblazers,
- a new aircraft:
Ace (250 gold, upgrade of Interceptors, requires all techs)
An interceptor with 50% evasion, 100-200 damage /w .50 cooldown + 600 range, perma invisibility(not revealed when attacking) and +2 armor. They also have a rocket ability that deals 200 damage to an air unit and stuns for 2 sec. 40 sec interval. This is some serious motherfucking aa.
- Several Hero abilities have been rebalanced(very minor changes),
- Flamers, Steelbreakers and Shield Troopers now have 7 armor,
- Elite Squads: there is 3 elites barracks for every tactic specialization(9)
- Shield troopers now have 200 hp, down from 250,
- Mortars range reduced to 700, like before,
- Guardian Barracks(Elite) cost increased by 50,
- Heavy Mortar range increased to 700,
- Voxcaster now have Infantry armor instead of Light Infantry
- The cost of several CAs has been changed,
- towers now are limited(3 bunkers, 5 artillery, 3 flak, 3 rocket),
- Light Artillery +150 range, for a total of 1350 now,
- Heroes now gain XP faster(xp gain set to 33% instead of 25%, compared to the default wc3 xp gain),
- Flamer's burning oil effect nerfed(50% instead of 75%, 5 bonus damage instead of 10),
- Lightbringers now heal 100 hit points to 3 units, instead of 150/100/50,
- Sorcerers now deal 80 dmg to 3 units, instead of 100/80/60,
- Expert Recons HP reduced to 300, down from 350,
- Sharpshooters' range reduced to 700, attack speed slightly slower,
- Snipers' headshot improved, it now deals 10x damage instead of 6x.