[Обсуждение] GHost++

Форум технической поддержки игроков и решения проблем, возникающих в процессе игры.

Сообщение Chelintano » 09 апр 2011, 16:59

Помогите перенастроить под 1,26 версию
Аватара пользователя
Chelintano
Школота
Школота
 
Сообщения: 8
Зарегистрирован:
09 апр 2011, 16:57
Has thanked: 1 time
Have thanks: 1 time

Сообщение son)vo(sne » 09 апр 2011, 17:41

Chelintano писал(а):Помогите перенастроить под 1,26 версию
Аватара пользователя
son)vo(sne
Школота
Школота
 
Сообщения: 16
Зарегистрирован:
11 июл 2010, 17:09
Has thanked: 0 time
Have thanks: 0 time

Сообщение Shpil » 09 апр 2011, 17:53

Chelintano писал(а):Помогите перенастроить под 1,26 версию


bnet_custom_war3version = 26
bnet_custom_exeversion = 1 0 26 1
bnet_custom_exeversionhash = 194 206 231 242
bnet_custom_passwordhashtype = pvpgn
Аватара пользователя
Shpil
Школота
Школота
 
Сообщения: 2
Зарегистрирован:
24 окт 2008, 18:32
Has thanked: 0 time
Have thanks: 0 time

Сообщение son)vo(sne » 09 апр 2011, 17:56

Shpil писал(а):
Chelintano писал(а):Помогите перенастроить под 1,26 версию


bnet_custom_war3version = 26
bnet_custom_exeversion = 1 0 26 1
bnet_custom_exeversionhash = 194 206 231 242
bnet_custom_passwordhashtype = pvpgn

sps!
Аватара пользователя
son)vo(sne
Школота
Школота
 
Сообщения: 16
Зарегистрирован:
11 июл 2010, 17:09
Has thanked: 0 time
Have thanks: 0 time

Сообщение BMN » 09 апр 2011, 18:26

С обеда бот перестал заходить на алькар пишет "не правильная версия" Алькар сменил патч? :o
Или это чтото то другое :D
[Sat Apr 09 19:47:33 2011] [ BNET: war3.alkar.net] connecting to server [war3.alkar.net] on port 6112
[Sat Apr 09 19:47:33 2011] [ BNET: war3.alkar.net] resolved and cached server IP address 195.248.176.100
[Sat Apr 09 19:47:33 2011] [ BNET: war3.alkar.net] connected
[Sat Apr 09 19:47:34 2011] [ BNET: war3.alkar.net] using custom exe version bnet_custom_exeversion = 253 1 25 1
[Sat Apr 09 19:47:34 2011] [ BNET: war3.alkar.net] using custom exe version hash bnet_custom_exeversionhash = 76 102 168 65
[Sat Apr 09 19:47:34 2011] [ BNET: war3.alkar.net] attempting to auth as Warcraft III: The Frozen Throne
[Sat Apr 09 19:47:34 2011] [ BNET: war3.alkar.net] logon failed - game version is too old, disconnecting
[Sat Apr 09 19:47:34 2011] [ BNET: war3.alkar.net] disconnected from battle.net
[Sat Apr 09 19:47:34 2011] [ BNET: war3.alkar.net] waiting 30 seconds to reconnect
Аватара пользователя
BMN
Новичок
Новичок
 
Сообщения: 62
Зарегистрирован:
24 апр 2010, 22:35
Has thanked: 5 times
Have thanks: 0 time

Сообщение kilerok » 09 апр 2011, 22:47

Disconnected from battle.net server [war3.alkar.net].
***: Connecting to battle.net server [war3.alkar.net].
***: Connected to battle.net server [war3.alkar.net].
***: Logged in to battle.net server [war3.alkar.net].
уже пишется в лобби гхостом...причем игру создает нормально , бота настроил под 1.26а...та и люди конектятся только потом дисконектит бота...при ностойке бота я поменял в конфиге строки:
bnet_custom_war3version = 26
bnet_custom_exeversion = 1 0 26 1
bnet_custom_exeversionhash = 194 206 231 242
bnet_custom_passwordhashtype = pvpgn
подскажите где может быть проблема:?
Triada
Аватара пользователя
kilerok
Школота
Школота
 
Сообщения: 14
Зарегистрирован:
04 авг 2007, 07:40
Откуда: Medvedka CITY
Has thanked: 0 time
Have thanks: 0 time

Сообщение ____ROB____ » 09 апр 2011, 23:08

Shpil писал(а):
Chelintano писал(а):Помогите перенастроить под 1,26 версию


bnet_custom_war3version = 26
bnet_custom_exeversion = 1 0 26 1
bnet_custom_exeversionhash = 194 206 231 242
bnet_custom_passwordhashtype = pvpgn


можно не вводить.
www.xephu.net
Аватара пользователя
____ROB____
Местный
Местный
 
Сообщения: 1349
Зарегистрирован:
07 окт 2010, 20:47
Has thanked: 95 times
Have thanks: 37 times

Сообщение kilerok » 09 апр 2011, 23:10

ну если можно не вводить значит это не влияет на проблему???и все-таки...сцук неопознаная ху*ня какаято непроходит :lol: )))
Triada
Аватара пользователя
kilerok
Школота
Школота
 
Сообщения: 14
Зарегистрирован:
04 авг 2007, 07:40
Откуда: Medvedka CITY
Has thanked: 0 time
Have thanks: 0 time

Сообщение i_am_fake » 09 апр 2011, 23:18

Я думаю модераторы должны удалить не актуальные вопросы и создать фак в первом посте...
Объясняю:
Эти значения
Код: Выделить всё
bnet_custom_exeversion =
bnet_custom_exeversionhash =

нужны для тех у кого нет варика или стоит *nix или macOS
в винде бот сам генерирует эти значения Если Указан bot_war3path = С:\ПУТЬ К "Warcraft III"\Warcraft III\
Изображение
Аватара пользователя
i_am_fake
Старожил
Старожил
 
Сообщения: 2442
Зарегистрирован:
31 янв 2011, 22:53
Has thanked: 77 times
Have thanks: 120 times
Играю в: человека.

Сообщение takt » 09 апр 2011, 23:19

Здравствуйте!
Проблема банальная, но решения требует.
Прогу настроил, запускаю бота, всё отлично коннектится, бот появляется на канале.
По моей комманде создает игру, но в неё никто зайти не может, в том числе и я.
Ниже лог бота:
GHost One

[ GHOST] listening for GProxy++ reconnects on port 6114
[ BNET: war3.alkar.net] refreshed ban list (0 -> 0 bans)
[ BNET: war3.alkar.net] connecting to server [war3.alkar.net] on port 6112
[ BNET: war3.alkar.net] resolved and cached server IP address 195.248.176.100
[ BNET: war3.alkar.net] connected
[ BNET: war3.alkar.net] using custom exe version bnet_custom_exeversion = 1 0 26 1
[ BNET: war3.alkar.net] using custom exe version hash bnet_custom_exeversionhash = 194 206 231 242
[ BNET: war3.alkar.net] attempting to auth as Warcraft III: The Frozen Throne
[ BNET: war3.alkar.net] cd keys accepted
[ BNET: war3.alkar.net] username [taktbot] accepted
[ BNET: war3.alkar.net] using pvpgn logon type (for pvpgn servers only)
[ BNET: war3.alkar.net] logon successful
[ BNET: war3.alkar.net] joining channel [ghost]
[ BNET: war3.alkar.net] joined channel [ghost]
[ INFO: war3.alkar.net] ?Internet - Optima Telecom http://optima.ua/
[ INFO: war3.alkar.net] Games - http://games.alkar.net/
[ INFO: war3.alkar.net] Games FORUM (FAQ, help) - http://games.alkar.net/phpBB/
[ INFO: war3.alkar.net]
[ INFO: war3.alkar.net] Hello taktbot, welcome to a Alkar Teleport WarCraft III Server!
[ INFO: war3.alkar.net]
[ INFO: war3.alkar.net] There are 26089 user accounts on this server.
[ INFO: war3.alkar.net] There are currently 1669 users online in 459 games and 146 channels.
[ INFO: war3.alkar.net] Having trouble with a command? Type /help to
[ INFO: war3.alkar.net] learn more about it.
[ INFO: war3.alkar.net]
[ INFO: war3.alkar.net] Now supported WarCraft III: The Frozen Throne v1.26a

[ INFO: war3.alkar.net] http://games.alkar.net/game/war3/files/

[ BNET: war3.alkar.net] user [Povorot] leaves channel ghost
[ WSPR: war3.alkar.net] [Ne[G]a[T]iVe] !pub test 12345
[ BNET: war3.alkar.net] admin [Ne[G]a[T]iVe] sent command [!pub test 12345]
[ LOCAL: war3.alkar.net] /w Ne[G]a[T]iVe Unable to create game [test 12345]. The currently loaded map config file is invalid.
[ WSPR: war3.alkar.net] [Ne[G]a[T]iVe] !map Dota v6.71b.w3x
[ BNET: war3.alkar.net] admin [Ne[G]a[T]iVe] sent command [!map Dota v6.71b.w3x]
[ LOCAL: war3.alkar.net] /w Ne[G]a[T]iVe Loading config file [DotA v6.71b.w3x].
[ MAP] loading MPQ file [E:\Game'sWarcraft III - Frozen Throne\Maps\Download\DotA v6.71b.w3x]
[ MAP] calculated map_size = 17 108 117 0
[ MAP] calculated map_info = 60 74 227 21
[ MAP] calculated map_crc = 97 211 201 154
[ MAP] calculated map_sha1 = 150 110 14 26 164 106 45 67 57 21 254 28 194 245 99 190 130 251 184 181
[ MAP] calculated map_width = 118 0
[ MAP] calculated map_height = 120 0
[ MAP] calculated map_numplayers = 10
[ MAP] calculated map_numteams = 2
[ MAP] found 10 slots
[ WSPR: war3.alkar.net] [Ne[G]a[T]iVe] !pub test 12345
[ BNET: war3.alkar.net] admin [Ne[G]a[T]iVe] sent command [!pub test 12345]
[ GHOST] creating game [test 12345]
[ GAME: test 12345] loading IP blacklist file [ipblacklist.txt]
[ GAME: test 12345] loaded 635 lines from IP blacklist file
[ GAME: test 12345] attempting to bind to all available addresses
[ GAME: test 12345] listening on port 6113
[ LOCAL: war3.alkar.net] /w Ne[G]a[T]iVe Creating public game [test 12345] started by [Ne[G]a[T]iVe].
[ GAME: test 12345] Dynamic latency at 45% = 50 ms=110-60 sync=0.0% -
[ GAME: test 12345] Dynamic latency at 45% = 50 ms=110-60 sync=0.0% -
[ GAME: test 12345 #1] rehost worked
[ BNET: war3.alkar.net] joining channel [ghost]
[ BNET: war3.alkar.net] joined channel [ghost]
[ GAME: test 12345 #1] Dynamic latency at 45% = 50 ms=110-60 sync=0.0% -


Я в этом не сильно соображаю, но может быть проблема в портах?
На роутере попробовал открыть 6113 и 6114, в брендмауэре в исключения их добавил, не помогает.
Да и по этой ссылке: http://2ip.ru/check-port пишет, что оба порта закрыты.
Вобщем я в этом не очень силен, кто может помочь - помогите.
Заранее благодарен.
Аватара пользователя
takt
Школота
Школота
 
Сообщения: 3
Зарегистрирован:
09 апр 2011, 23:12
Has thanked: 0 time
Have thanks: 0 time

Сообщение Matios » 10 апр 2011, 11:14

Лучше выключи роутер... он чаще всего может настроится в самое начало.
У мну такое было когда настраивал роутер было все ок он снова в изначальные настройки вернулся
от того лучше его выруби и играй напрямую или попробуй вырубить авто-настройки

И спс что указал ExeVersion и Hash мне эт очень нужно было))
Аватара пользователя
Matios
Школота
Школота
 
Сообщения: 14
Зарегистрирован:
31 май 2009, 11:39
Has thanked: 0 time
Have thanks: 0 time

Сообщение takt » 10 апр 2011, 11:45

У меня модем ADSL (Укртелеком), и он работает в режиме роутера если я не ошибаюсь.
Кстати я пока в настройках роутера не прописал порт 6112 и в брэндмауэре я и без бота хостить не мог.
Замкнул через адаптер, теперь я сам могу зайти к боту, но никто больш не может.
За настройки пожалуйста)
Аватара пользователя
takt
Школота
Школота
 
Сообщения: 3
Зарегистрирован:
09 апр 2011, 23:12
Has thanked: 0 time
Have thanks: 0 time

Сообщение [BSW]Megastill » 11 апр 2011, 10:37

а на 26 есть конфиг? я пробывал менять но нече невышло.
уже нашел спасибо
Аватара пользователя
[BSW]Megastill
Школота
Школота
 
Сообщения: 12
Зарегистрирован:
29 окт 2010, 13:02
Has thanked: 0 time
Have thanks: 0 time

Сообщение ____ROB____ » 11 апр 2011, 11:35

конфиг чегО?
www.xephu.net
Аватара пользователя
____ROB____
Местный
Местный
 
Сообщения: 1349
Зарегистрирован:
07 окт 2010, 20:47
Has thanked: 95 times
Have thanks: 37 times

Сообщение Seli » 11 апр 2011, 16:49

После второй смены патча на алкаре никто, в том числе и я не может зайти в игру созданную моим ботом- пишет что нету такой игры, но в списке она есть. Раньше, у меня уже случалась подобная проблема, но она решалась путем 2-3 рестартов бота и тогда конектило. Я перечитал тему, у всех подобная проблема решалась лупбеком или сменой портов - порты разные, лубека не было до этого и нет.

#####################
# BOT CONFIGURATION #
#####################

bot_shownotesonjoin = 1

### set to 1 if you are using warcraft 3 patch 1.21
bot_patch21 = 0

### the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
bot_autorehostdelay = 0

### Only players having played this many number of games will be ranked
bot_scoremingames = 1

### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
bot_banning = 2

### this controls whether the bot will require players to spoof check before starting the game, 0 - to disable
bot_requirespoofchecks = 0

### After a game has ended, if mysql is used, ghost will run update_dota_elo.exe
bot_updatedotaeloaftergame = 0

### After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo)
bot_updatedotascoreaftergame = 1

### announce .sd of every player joining the lobby (if set to 1, 0 if laggy)
bot_showscoresonjoin = 1

### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set)
bot_forceautohclindota = 1

### Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
bot_autohclfromgamename = 1

### load in game feature will be enabled for every map (if set to 1)
bot_forceloadingame = 1

### set to 1 if you want admins to be autoplaced higher only in dota games (0 = in all games)
bot_placeadminshigheronlyindota = 0

### if 1 - no admin can start the game if the owner is in the lobby
bot_onlyownerscanstart = 1

### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
bot_allownullscoredplayers = 1

### in autohosted games, allow only players with score>=x to join the lobby
bot_autohostallowedscores = 0

### allow only players with score>=x to join the lobby
bot_allowedscores = 0

### milliseconds to add to highest ping as base dynamic latency
bot_dynamiclatencyaddedtoping = 25

### how many milliseconds to add to the normal latency if the players lag
bot_dynamiclatencymaxtoadd = 30

### dynamic latency will try not to go over 2.2x highest ping, recommended
bot_dynamiclatency2.2xhighestpingmax = 1

### dynamic latency will be increased when a lobby is active
bot_dynamiclatencyincreasewhenlobby = 1

### enable dynamic latency, lowers or even increases latency as needed
bot_usedynamiclatency = 0

### if enabled, any user can !pub/!map/!unhost
bot_userscanhost = 0

### if enabled, any safelisted player can !pub/!map/!unhost
bot_safecanhost = 0

### will allow admins and safelisted players to download even if downloads are disabled
bot_adminsandsafecandownload = 1

### will replace every !ban/!bl with !warn/!wl
bot_replacebanwithwarn = 0

### 0 - ghost countdown, 1 - warcraft countdown
bot_normalcountdown = 0

### when you !unban player, the bot also issues an /unban player
bot_unbanremoveschannelban = 0

### all messages will be answered with a whisper
bot_whisperallmessages = 0

### channel ban banned people when they enter the channel
bot_banbannedfromchannel = 0

### the bot will auto rehost the game as gamename + 1 if game name is taken
bot_rehostifnametaken = 1

db_mysql_port = 3306

db_mysql_password = one

db_mysql_user = ghost

db_mysql_database = ghost

db_mysql_server = localhost

### default formula: (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))

### default access for admins
bot_adminaccess = 4294963199

### default access for owners
bot_owneraccess = 3965

# WaaaghTV Observer Name
wtv_playername = Waaagh!TV

# Path to your WC3TVRecorder ex: c:\Program Files\waaaghTV Recorder\
wtv_path = C:\Program Files\WaaaghTV Recorder\

# Use WC3TVRecorder, 1 to enable
wtv_enabled = 0

bot_lanadmins = 0

### Only ban players who leave prior to x minutes of game end time.
bot_autobangameendmins = 3

### It will stop autobanning after the first x leavers
bot_autobanfirstxleavers = 0

### It will stop autobanning if team difference>set value
bot_autobanteamdiffmax = 0

### It will stop autobanning if timer>0 and game time>timer (overrides all others except bot_autoban)
bot_autobantimer = 0

### Will ban every leaver. Does not matter what map
bot_autobanall = 0

### auto ban people who leave during the countdown
bot_autobancountdown = 0

### auto ban people who leave during the game load
bot_autobangameloading = 0

### auto ban leavers that make the game uneven (for even playered two team maps). Will not ban admins or root admins.
bot_autoban = 0

### if host counter goes over this number it will reset to 1, set to 0 to disable the feature
bot_maxhostcounter = 6

bot_autohostautostartplayers = 10

bot_autohostmaximumgames = 0

bot_autohostallowstart = 1

bot_autohostlocal = 1

bot_autohostgamename =

bot_autohostmapcfg = map.cfg

bot_autohostdeniedcountries =

bot_autohostallowedcountries =

bot_autohostowner = one

# mute for x seconds, if a player has cursed for 3 or more times
bot_censormuteexcessiveseconds = 260

# mute for x seconds, the second time a player curses
bot_censormutesecondseconds = 60

# mute for x seconds, the first time a player curses
bot_censormutefirstseconds = 30

# also auto mute admins
bot_censormuteadmins = 1

# whether players who use censored words are auto muted for x seconds
bot_censormute = 1

### these words will be edited/censored in game/lobby chat.
bot_censorwords =

### fake pings for the following players, space separated: ex = nick1 nick2
bot_fakepings =

### UDP port on which the bot communicates with GHost One GUI, 5868 default
udp_guiport = 5868

# for ex: BR, these countries will not be allowed to join a game
bot_deniedcountries =

# for ex: RO, only these countries will be allowed to join a game
bot_allowedcountries =

# Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
tcp_nodelay = 0

# Admins will be able to delete only bans they've made
bot_adminslimitedunban = 0

# In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
lan_showrealslotcount = 0

# Prints the gameloaded.txt message after X seconds. Default: 10.
bot_gameloadedprintout = 10

# how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
bot_gamenumtoforgetawarn = 7

# how many days will each warn last. 0 - permanent warn. Default: 14.
bot_warntimeofwarnedplayer = 14

# how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14.
bot_bantimeofwarnedplayer = 14

# how many warns are needed to auto-ban the player. Default: 3.
bot_banthewarnedplayerquota = 3

# tbanlast/tbl will expire in x days - set to 0 to be permanent
bot_tbanlasttime = 30

# normal banlast/bl will expire in x days - set to 0 to be permanent
bot_banlasttime = 180

# normal bans will expire in x days - set to 0 to be permanent
bot_bantime = 180

# auto warns leavers
bot_autowarnearlyleavers = 0

# Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
bot_lobbyannounceunoccupied = 1

# send admin messages or not (if using the admin game)
bot_adminmessages = 0

# send local admin messages or not (if using the admin game)
bot_localadminmessages = 0

# set !autostart 10 automatically in dota games
bot_autostartdotagames = 0

# safelisted players are immune to ban/warn
bot_safelistedbanimmunity = 1

# Drop the user if he/she desyncs or not
bot_dropifdesync = 1

# Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
bot_channeljoingreets = 1

lan_war3version = 26

# milliseconds to wait before sending big sized packets to bnet when using PVPGN
bot_bnetpacketdelaybigpvpgn = 2500

# milliseconds to wait before sending medium sized packets to bnet when using PVPGN
bot_bnetpacketdelaymediumpvpgn = 2000

# milliseconds to wait before sending big sized packets to bnet (official)
bot_bnetpacketdelaybig = 4000

# milliseconds to wait before sending medium sized packets to bnet (official)
bot_bnetpacketdelaymedium = 3200

bnet_bnlswardencookie =

bnet_bnlsport =

bnet_bnlsserver =

### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
bot_ipbanning = 2

### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
bot_twolinesbanannouncement = 1

### custom text to add to version.
bot_customversiontext =

### the log file

bot_log =

### set to 1 if you are using warcraft 3 patch 1.23 or newer
bot_patch23ornewer = 1

### the language file

bot_language = language.cfg

### the path to your local Warcraft III directory
### this path must contain war3.exe, storm.dll, and game.dll
### this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
### if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc

bot_war3path = E:\Games\Wars\Warcraft\

### the port GHost++ will host battle.net games on (this must be different from your admingame_port)

bot_hostport = 6114

### maximum number of games to host at once

bot_maxgames = 5

### command trigger for ingame only (battle.net command triggers are defined later)

bot_commandtrigger = !

### the path to the directory where you keep your map config files (must end in your system's path seperator)
### this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc

bot_mapcfgpath = mapcfgs\

### the path to the directory where you keep your savegame files (must end in your system's path seperator)

bot_savegamepath = savegames\

### the path to the directory where you keep your map files (must end in your system's path seperator)
### GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
### GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)

bot_mappath = E:\Games\Wars\Warcraft\Maps\Download\

### whether to save replays or not

bot_savereplays = 1

### the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)

bot_replaypath = replays\

### whether to require spoof checks or not
### disabling spoof checks just turns off automatic spoof checks and requiring players to be spoof checked before starting the game
### spoof checks need to be enabled if you want GHost++ to detect which realm each player came from (use the !check command to see the realm)
### you can always manually spoof check by whispering the bot (and in fact is required before running admin commands)

bot_spoofchecks = 0

### whether to display game refresh messages by default
### this can always be changed for a particular game with the !refresh command

bot_refreshmessages = 0

### whether to automatically lock games when the owner joins

bot_autolock = 0

### whether to automatically save games when a player disconnects
### this can always be changed for a particular game with the !autosave command

bot_autosave = 0

### whether to allow map downloads or not
### set to 0 to disable map downloads
### set to 1 to enable map downloads
### set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)

bot_allowdownloads = 0

### whether to ping players during map downloads or not
### GHost++ will always stop pinging any players who are downloading the map
### this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map

bot_pingduringdownloads = 0

### kicked banned people when they enter the channel
bot_kickbannedfromchannel = 0

### use LC style pings (divide actual pings by two)

bot_lcpings = 1

### auto kick players with ping higher than this

bot_autokickping = 110

### the game latency
### this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)

bot_latency = 110

### the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
### before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
### this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)

bot_synclimit = 90

### use new refresh (0) or old refresh code (1)
bot_oldrefresh = 0

### whether votekicks are allowed or not

bot_votekickallowed = 1

### the percentage of players required to vote yes for a votekick to pass
### the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
### the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
### this means it will round UP the number of votes required
### if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
### if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
### if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
### if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
### if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass

bot_votekickpercentage = 100

### Just before a game is hosted the creator is added to the bots friends list and removed soon after
bot_addcreatorasfriendonhost = 0

### lobby/game commands are displayed as chat (or hidden)
bot_relaychatcommands = 1

### display information on current downloads (speed, ETA)
bot_showdownloadsinfo = 1

### interval in seconds between download info message
bot_showdownloadsinfotime = 3

### maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
bot_maxdownloaders = 1

### set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
bot_totaldownloadspeed = 1536

### set max download speed (KB/s) available for one client
bot_clientdownloadspeed = 1024

### initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
bot_gameoverminplayers = 0

### initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
bot_gameoverminpercent = 0

### initiate game over timer if team difference is bigger than this number, 0 - to disable
bot_gameovermaxteamdifference = 0

### redirect console output to udp
bot_udpconsole = 1

### whether to automatically add the players from last game to the next game's reserved list
bot_holdplayersforrmk = 1

### non admin commands, 1 enable, 0 disable
bot_nonadmincommands = 1

### root admins are required to spoof check if 1, or not if 0
bot_rootadminsspoofcheck = 0

### admins are required to spoof check if 1, or not if 0
bot_adminsspoofcheck = 0

### banned players will be notified with a whisper.
bot_notifybannedplayers = 1

### ghost will find its external ip on startup, disable if you want to play on LAN only
bot_findexternalip = 1

### specify your external ip here if you don't want ghost to auto find it.
bot_externalip =

### use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
bot_altfindip = 0

### bot's additional rootadmins separated by space ex: userone usertwo userthree
bot_rootadmins =

### bot's UDP password
bot_udppassword =

### show autokick denied country or banned player messages
bot_verbose = 1

### bot's virtual host name
bot_virtualhostname = |cFF000080GHost

### ignore drop request for the first x seconds of lagging.
bot_dropvotetime = 31

### Time limit for hosting a game where no admins enter it
bot_lobbytimelimit = 260

### udp ip
udp_cmdbindip = 0.0.0.0

### udp port
udp_cmdport = 6969

### udp spoof target
udp_cmdspooftarget =

############################
# ADMIN GAME CONFIGURATION #
############################

### whether to create the admin game or not (see readme.txt for more information)

admingame_create = 0

### the port GHost++ will host the admin game on (this must be different from your bot_hostport)

admingame_port = 6116

### the admin game password

admingame_password =

##########################
# DATABASE CONFIGURATION #
##########################

### database type (this config value is ignored for now since we only support one type of database)

db_type = sqlite3

### sqlite3 database file

db_sqlite3_file = ghost.dbs

############################
# BATTLE.NET CONFIGURATION #
############################

### which battle.net server to connect to
### 1.) useast.battle.net
### 2.) uswest.battle.net
### 3.) asia.battle.net
### 4.) europe.battle.net
### note that each banned player is tied to the realm it was created on and the realm is case sensitive
### so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back

bnet_server = war3.alkar.net

### your Warcraft III: Reign of Chaos CD key

bnet_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF

### your Warcraft III: The Frozen Throne CD key

bnet_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF

### your battle.net username

bnet_username =

### your battle.net password

bnet_password =

### the first channel to join upon entering battle.net

bnet_firstchannel =

### the root admin on this battle.net server only

bnet_rootadmin =

### command trigger for this battle.net server only

bnet_commandtrigger = !

### whether to automatically add your friends list to each game's reserved list

bnet_holdfriends = 1

### whether to automatically add your clan members list to each game's reserved list

bnet_holdclan = 1

### you will need to edit this section of the config file if you're connecting to a PVPGN server
### your PVPGN server operator will tell you what to put here

bnet_server = war3.alkar.net
bnet_serveralias = Alkar

bnet_custom_war3version = 26
###bnet_custom_exeversion = 253 1 25 1
###bnet_custom_exeversionhash = 76 102 168 65
bnet_custom_exeversion = 1 0 26 1
bnet_custom_exeversionhash = 194 206 231 242
bnet_custom_passwordhashtype = pvpgn
bnet_custom_pvpgnrealmname = pvpgn

###
### example configuration for connecting to a second official battle.net server
###

# bnet2_server = uswest.battle.net
# bnet2_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet2_username =
# bnet2_password =
# bnet2_firstchannel = The Void
# bnet2_rootadmin =
# bnet2_commandtrigger = !
# bnet2_holdfriends = 1
# bnet2_holdclan = 1

###
### example configuration for connecting to a third PVPGN battle.net server
###

# bnet3_server = pvpgn.boredaussie.com
# bnet3_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet3_username =
# bnet3_password =
# bnet3_firstchannel = The Void
# bnet3_rootadmin =
# bnet3_commandtrigger = !
# bnet3_holdfriends = 1
# bnet3_holdclan = 1
# bnet3_custom_war3version = 22
# bnet3_custom_exeversion = 184 0 22 1
# bnet3_custom_exeversionhash = 219 152 153 144
# bnet3_custom_passwordhashtype = pvpgn
bnet2_server = europe.battle.net
bnet3_server = europe.battle.net
bnet4_server = europe.battle.net
bnet5_server = europe.battle.net
bnet6_server = europe.battle.net
bnet7_server = europe.battle.net
bnet8_server = europe.battle.net
bnet9_server = europe.battle.net
bnet10_server = europe.battle.net
Linux имеет уязвимости. Уязвимости имеют Windows.
Аватара пользователя
Seli
Школота
Школота
 
Сообщения: 27
Зарегистрирован:
11 апр 2011, 16:28
Откуда: берутся дети?
Has thanked: 0 time
Have thanks: 0 time
Вернуться к началу

Пред.След.

Вернуться в WC3: Техподдержка

Кто сейчас на конференции

Посетителей: 1, из них зарегистрированных: 0, скрытых: 0 и гостей: 1 (находятся на конференции)
Этот раздел просматривают: нет зарегистрированных пользователей и гости: 1

cron