- Players of Hell Difficulty Realm games are hereby warned once again, that a series of new and challenging tests await you! The answer lies within Diablo’s Bosses, which span across the world from the Den of Evil to the Throne of Destruction…
Туманно, посмотрим потом - что это такое.
- Fixed an item dupe bug.
Не актуально для Алькара, тут дюпов нет.
- Video improvements for Intel Mac machines with OS 10.5 or greater.
Не актуально для подавляющего большинства пользователей Алькара. Да кто там знает - насколько полезны эти improvements на самом деле для мак-юзеров.
- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
Лишняя халява.
- The game will no longer stop and then restart the game music after the window loses and then regains focus.
Бесполезно.
- Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
Для Алькара - не имеет никакого значения.
- Fixed an issue where the game window wouldn’t center properly when it was created.
Бесполезно.
- Respecialization is now possible! Completing the ‘Den of Evil’ quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
Респек - не то, чтоб очень нужная фича. Можно сделать и у нас - за руны, например. Или ещё как-то.
- Increased the drop rate of high runes.
Посмотрим - как он увеличился. если изменение разумное, то можно и у нас сделать так же.
- Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
Не слишком полезно.
- Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
Что-то левое.
- Modified the gold bank limit to be a flat cap not bound by level.
Совершенно лишнее упрощение.
- Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.
Совершенно лишнее упрощение (другого рода, правда).
- Removed the requirements to create a hardcore character.
Так трудно реестр отредактировать..
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
Совершенно лишнее упрощение.
- Uber Mephisto and Uber Baal’s summoned minions no longer give experience.
Не актуально для Алькара.
- Removed Oblivion Knight’s Iron Maiden curse.
Совершенно лишнее упрощение. Чем они думали? Эдак физатакеру ближнего боя и рипнуться уже негде будет.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
У нас он и так был уменьшен.
- Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
Не имеет значения для юзеров Алькара.
- Updated two Act 5 mercenary names to Klar and Tryneus.
Ну всё, теперь и умереть можно спокойно!
- When creating a single player game, pressing the ‘Enter’ key now automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique key: Normal ‘R’, Nightmare ‘N’, and Hell ‘H’.
Не имеет значения для юзеров Алькара.
- The ‘Enter Chat’ Button in the battle.net waiting room is now bound to the ‘Enter’ key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter ‘-nofixaspect’ which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game ‘stretch’ to fill your monitor.
- Added support for ‘-sndbkg’ command line switch. This enables sound in background.
- Added support for ‘-nosound’, ‘-window’, and ‘-windowed’ command line options.
Minor.
-Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.
Можно сделать.
-Shadow Master - Increased resistance range per point from 5-80 to 5-90.
Лишнее. СМ и так можно легко сделать имунным к элементальному урону, не вижу смысла упрощать ещё больше.
-Whirlwind - Reduced initial mana cost by 50%.
Можно сделать, в принципе.
-Masteries - Changed critical strike chance from 0-25 to 0-35.
Лишнее. Слишком жирно будет, уменьшиться полезность Deadly Strike шмота. Уменьшится разница в этой сфере между барбом и амкой.
-Blessed Hammer - No longer ignores resistances of undead and demons.
Спорно. Но реализуемо и у нас, причём легко.
-Werebear - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
-Shockwave - Synergy from Maul adds 5% damage per point.
Можно сделать, друидам на радость.
-Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
Лишнее упрощение.
-Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
Слишком жирно, не стоит такое делать.
-Poison Nova - Increased base damage by 15%.
Лишнее.
-Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.
-Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
Можно сделать.
-Hydra - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced cooldown by 25%.
Гидр повысить можно. Не обязательно именно так, правда.
-Lightning Mastery - Reduced overall effect by 15%.
Лишнее.