Бафнулся в кх тп - на бист ферму - краш
CPU : GenuineIntel Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz @ 3393 MHz 2047MB RAM
Video : NVIDIA GeForce GT 430 (6724)
PosCode : LS8(83) 44071:-88159:-2716 8/1 [0]
Can't bind to native class Fire.FractalTexture
History: UClass::Bind <- (Class Fire.FractalTexture) <- ULinkerLoad::CreateExport <- (FractalTexture 15434) <- IndexToObject <- ULinkerLoad::CreateExport <- (FireTexture 15434) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad::CreateExport <- (ujhjhi 73778957) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad196 3610959)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Texture[-1]) <- UObject::Serialize <- (SpriteEmitter LineageEffect.s_u600_ta.SpriteEmitter0) <- LoadObject <- (SpriteEmitter LineageEffect.s_u600_ta.SpriteEmitter0 3610959==3610959/4554412 3610521 592) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageSkillEffect.l2_1523_skill NULL) <- UObject::StaticLoadClass <- APawn::SetMagicInfo <- UGameEngine::OnReceiveMagicSkillUse <- MagicSkillUse <- UNetworkHandler::Tick <- Function Name=MagicSkillUse <- UGameEngine::Tick <- UpdateWorld <- MainLoop